Really fun! I think the Chinese Reunification route under the Republic of China is the easiest, of course you MUST be careful in which order you reunify. I'd recommend in in this order
Communist China
The funny blue flag one (sorry can't remember its name.)
Thanks. I'm just curious about where the name Manchugo comes from. I know the area is currently called Manchuria, however, I believe that it was called Manchukuo while under Japanese occupation.
Honestly, while doing research for the game it was shockingly difficult to find information on china from after the fall of the Qing dynasty to the end of the Chinese civil war.
Thanks for the feedback. Originally, I was going to make the divisions spawn in a city that you chose within in your territory, and default to a random placement if all of your cities were taken.
Also, I agree with the idea of the unit movement feeling clunky as I didn't do a whole lot of testing with other people for the first update. I tend to go with what works best for me until I receive feedback, and that clearly wasn't a great choice.
I can definitely see how these issues would majorly affect the quality of the game, and I'll look into making a patch to fix it.
Sorry, but at the minute I'm not planning any updates for this game beyond bug or quality of life fixes. I spent a long time working on this and I want to take what I learned along the way to make an even better future project. Not to say it won't happen, it's just unlikely.
I'm not going to lie, I haven't done as much as I wanted to with this update, as I worked over the summer. Though, I have gotten it to a point where I would consider it a completed game, so I'll likely release it sometime this week.
With the new update I've made the current default tree larger, but I was also thinking of adding something like a unique tree for axis and allied minor countries. It would depend on if I could find enough stuff to add to both trees.
There is no way to make your own political tree without me giving out the code for the game, which I'm not willing to do. I've never really thought about restructuring the game so that it could be through a text file or something, though I might look into it. No promises, of course.
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Really fun! I think the Chinese Reunification route under the Republic of China is the easiest, of course you MUST be careful in which order you reunify. I'd recommend in in this order
Thanks. I'm just curious about where the name Manchugo comes from. I know the area is currently called Manchuria, however, I believe that it was called Manchukuo while under Japanese occupation.
Honestly, while doing research for the game it was shockingly difficult to find information on china from after the fall of the Qing dynasty to the end of the Chinese civil war.
you mean mengkukuo?
Yes. It's spelled that way in the game, I just misspelled it in the post.
Thanks for the feedback. Originally, I was going to make the divisions spawn in a city that you chose within in your territory, and default to a random placement if all of your cities were taken.
Also, I agree with the idea of the unit movement feeling clunky as I didn't do a whole lot of testing with other people for the first update. I tend to go with what works best for me until I receive feedback, and that clearly wasn't a great choice.
I can definitely see how these issues would majorly affect the quality of the game, and I'll look into making a patch to fix it.
hi gav grub is their any way I can play this game on a Chromebook OS? Thanks
can you add a focus tree for egypt
Sorry, but at the minute I'm not planning any updates for this game beyond bug or quality of life fixes. I spent a long time working on this and I want to take what I learned along the way to make an even better future project. Not to say it won't happen, it's just unlikely.
wow
great job bro
Thank you
how it is going?
I'm not going to lie, I haven't done as much as I wanted to with this update, as I worked over the summer. Though, I have gotten it to a point where I would consider it a completed game, so I'll likely release it sometime this week.
oh ok. thanks for turn back to my comment
how do I declare war on a nation, form an alliance or basically do anything other than train division
push your divisions to another country
are alliance making anything? if not will you fix that?
How do you open the political tree?
You press space. I just realised I didn't add that to the controls.
ı working to spread this to my araund, is that problem for you?
I have no problems with that, as a matter of fact, I really appreciate it.
could you add a standart political tree to minor countries too?
With the new update I've made the current default tree larger, but I was also thinking of adding something like a unique tree for axis and allied minor countries. It would depend on if I could find enough stuff to add to both trees.
ı dowload but cant open the file it looks great please help
oh this fixed, how can ı make political tree
There is no way to make your own political tree without me giving out the code for the game, which I'm not willing to do. I've never really thought about restructuring the game so that it could be through a text file or something, though I might look into it. No promises, of course.
in a fact ı meaned how open political tree menu but it isnt problem for me currently
it is good
This game cured my caner.
What a banger!
cool